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<rss xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title>oHai - Latest Comments</title><link xmlns="http://www.w3.org/2005/Atom" rel="http://api.friendfeed.com/2008/03#sup" href="http://disqus.com/sup/all.sup#forumcomments-35c92f45" type="application/json"/><link>http://o-hai.disqus.com/</link><description></description><atom:link href="http://o-hai.disqus.com/comments.rss" rel="self"></atom:link><language>en</language><lastBuildDate>Wed, 23 Jan 2013 01:52:49 -0000</lastBuildDate><item><title>Re: Atari Goes Bankrupt</title><link>http://www.o-hai.com/atari-goes-bankrupt/#comment-775435243</link><description>&lt;p&gt;Truly a shame, but we'll definitely never forget. I'll sport my Atari pajamas all day&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Killer7</dc:creator><pubDate>Wed, 23 Jan 2013 01:52:49 -0000</pubDate></item><item><title>Re: Phantasy Star Online 2: A Japanese MMORPG From An English Perspective</title><link>http://www.o-hai.com/game-review/phantasy-star-online-2-a-japanese-mmorpg-from-an-english-perspective/#comment-775312405</link><description>&lt;p&gt;Hellooooo do you know when this game launches in the US??&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Hugo</dc:creator><pubDate>Tue, 22 Jan 2013 20:48:38 -0000</pubDate></item><item><title>Re: Fear: What Makes Us Tick?</title><link>http://www.o-hai.com/fear-what-makes-us-tick/#comment-773684616</link><description>&lt;p&gt;Greatly appreciated! Though I'm still new to the article scene, I've had some experience with taking jabs at short stories and the like. Glad to see it pays off.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Killer7</dc:creator><pubDate>Mon, 21 Jan 2013 02:10:23 -0000</pubDate></item><item><title>Re: Fear: What Makes Us Tick?</title><link>http://www.o-hai.com/fear-what-makes-us-tick/#comment-773644186</link><description>&lt;p&gt;This is one of the most high quality articles I've read lately. Your use of narrative is superb and immersive, keep up the good work.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Dark_Wanderer</dc:creator><pubDate>Mon, 21 Jan 2013 01:14:44 -0000</pubDate></item><item><title>Re: Atelier Ayesha&amp;#8217;s Bland Box Art</title><link>http://www.o-hai.com/atelier-ayeshas-bland-box-art/#comment-772775227</link><description>&lt;p&gt;Lol very true, but at least they showed the Alchemist personality's with flasks around them and stuff. I could tell it was about Alchemy. Agreed though, NIS America need's to work on that.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">vividamage123</dc:creator><pubDate>Sat, 19 Jan 2013 16:39:03 -0000</pubDate></item><item><title>Re: Atelier Ayesha&amp;#8217;s Bland Box Art</title><link>http://www.o-hai.com/atelier-ayeshas-bland-box-art/#comment-772693308</link><description>&lt;p&gt;Have you never looked at the previous atelier game covers? DAAARP&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Umbra</dc:creator><pubDate>Sat, 19 Jan 2013 14:28:12 -0000</pubDate></item></channel></rss>